godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1037 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- AnimationPlayer.seek does not work as documented (or logical at all) with call method tracks
- PackedByteArray resource compression not triggered by sub-resources
- C#: Allow customizing assembly data directory name
- Dynamically added subchild in an instanced scene is not duplicated using Node.duplicate()
- `get_cmdline_args` not contains the used Godot arguments
- .blend files import issue in Android editor
- [RTL] Split fill mode to fill left, fill center and fill right, add justification threshold to optionally skip short lines.
- On Android, services-speech-sdk SPXERR_AUDIO_SYS_LIBRARY_NOT_FOUND
- GPU Particles renders even when is_visible_in_tree() is false
- Vulkan: Fix `vkCmdDrawIndexed` crash on Adreno 5XX devices
- Docs
- C++ not yet supported