godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- When pasting multiple nodes to an empty scene, the `owner` is not set correctly
- Tiles bigger than cell size occupy just one cell
- iOS: Implement OS::move_to_trash for platform parity
- Increase contrast in audio bus editor VU meter display
- Failed to load GD scripts after saving dotnet project
- Improve named class display in the Create New Node dialog
- The return value of the function "get_slide_collision()" is not right
- Add include/exclude to `FindInFiles` for filtering files.
- GraphNode doesn't respect mouse filter.
- Repeated toggle fullscreen increases window size by the window decorations size each time we leave fullscreen
- Docs
- C++ not yet supported