godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Documentation for SceneTree.get_frame is misleading
- Texture Padding in tileset causing visual glitches
- AnimationPlayerEditor crashes sometimes when switching scene tabs
- XRFaceTracker Missing BROW_INNER_UP Blendshape, Inconsistent Naming Convention
- Add a Reference Cycle Breaker
- Core: Expand `math_defs.h` functionality
- `FileDialog` has a foldable `Options` section above properties that do not belong to it
- Input.get_vector() : When moving with keyboard, vector could interfere by joystick analog axis less than deadzone.
- Button Shortcut does not trigger if set to InputEventAction and the action is a Joypad Axis or anything Mouse related.
- The exported APK is unsigned, but the exported AAB is signed
- Docs
- C++ not yet supported