godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [Curve3D] Fix middle point forward vector when control1=end and…
- Fix use after free in `GDScriptLanguage::finish`
- No unit tests for GDScript code highlighter
- Exporting with translations breaks the first time
- Infer and allow BBcode lists `[ul]` in class reference generation
- [GDScript] Prevent some vararg methods binding arguments to member variables
- Consistent Forward+ crash - RenderingDeviceDriverVulkan
- Copied `get_vector` implementation from `Input` to `InputEvent`
- GDScript: Add tests for highlighter
- Release event of a double click has double_click=false
- Docs
- C++ not yet supported