godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- editor/naming/node_name_casing not respected for default Create Root Node buttons
- CSGPolygon3D following a Path3D receives double the rotation values of the root node when re-loading a scene.
- Respect `adjust_name_casing` setting more consistently
- EditorInspectorPlugin recursive Custom Resource editor not working
- Bad ShapeCast / RayCast `enabled` property documentation
- editor/naming/node_name_casing not respected by `Add Sun to Scene` and `Add Environment to Scene` buttons
- Close editor inspector popup on scroll
- Godot crashes with no feedback when using Godotsteam plug-in
- Crashing Mac on startup
- Godot crashes when merging tileset atlas created by PlaceholderTexture2d
- Docs
- C++ not yet supported