godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GPUParticles2D emission mask captures random color instead of pixel color
- 3d freelook. on low acceleration speed freelook doesn't update viewport, unless you constatnly rotate camera.
- GradientTexture2D repeat option is broken (differently in 4 vs 3)
- TextEdit Node Bug - setting node.text = node.text in a signal call node.connect('text_changed', my_func) reverses printout of node.text
- [Editor] Allow selecting instanced scenes with select list
- PopupMenu throws signal connection errors on release build
- Modifying a static variable in a extended script modifies the parent script static variable instead
- Involuntary object transformations, due to freeform mouse drag handling in viewport
- Add transform aborted message to 2D matching 3D
- Expose OpenGL ES 3.0 API
- Docs
- C++ not yet supported