godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add Vector3 from Vector2 constructor
- Undoing creation of a dropped visual shader node results in error
- Expose class_has_property on ClassDB
- CTRL + Click opens documentation even if CTRL was not just pressed
- TileMap Physics layer won't disable when process set to disable while every other physics object will
- AnimationPlayer does not wrap 3D rotation tracks between 180 and -180 degrees correctly when blending between animations
- Editor says it's expecting an old number of arguments for functions if function argument count changes
- Synchronization error when deleting a node incompletely.
- Improve AudioStream looping
- GD.Print doesn’t print anything using c# when in child node , only prints when using Godot_v4.2.1-stable_mono_win64_console.exe
- Docs
- C++ not yet supported