godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [3.5.3] Problem with CollisionShape2D
- `Node2D` and children not rendering when `use_xr` is active
- Add `rand_bool(true_chance)` function
- Edited Inspector values are no longer automatically confirmed on when Running the scene.
- Change FileAccessCompressed's default compression to FastLZ
- Reparenting Node with Multiplayer Synchronizer via Rpc Breaks Synchronization
- Error on loading project useing .blend files when blender is not configured is misleading
- [Editor] `Show Node in Tree` not available for Array[Node] property.
- Text editor selection is slow when using a mouse with a high polling rate
- Setter function not called for default value
- Docs
- C++ not yet supported