godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- PS4/Dual Shock 4 controller analogue input causes actions to ignore other connected controllers' analogue input events
- TextEdit cursor option for "caret_background_color" fails to activate
- Avoid rescanning when copying pure-ASCII code points
- AcceptDialog does not show the whole title if the title is too long
- Lightmapping Crashes Engine
- `Default Texture Filter` project setting has no option for anisotropic filtering
- Change hashing functions to operate on char32_t data directly
- `change_scene_to_*` needs to await for two `process_frame`s
- Upgrade SDFGI to HDDAGI
- RichTextLabel focus stylebox visible below other elements when used with HSplit
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- C++ not yet supported