godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add SHA512 support to HashingContext
- Nested nodes rescale when AnimationTree is set as active, disregarding RESET track
- When exporting for iOS, simulator options doesn't appear to run the app (II)
- Collisions between CharacterBody2Ds fails to trigger is_on_ceiling() and is_on_floor() at the same time
- GetViewport().GetCamera3D() returns instance of the script attached to camera in C#
- Add Shift modifier to create nodes as siblings in Create New Node dialog
- Remote Inspector Incorrectly Displays Value of Exported Node Variables
- Call Stack no longer selects nodes in Remote Scene Tree
- Allow multiple `SubViewports` within a `Window` to have a focused `Control`
- Android: onDestroy Causes segfault
- Docs
- C++ not yet supported