godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1047 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- PackedScenes gets rid of unquie TextureRect.textures
- Unable to accept value for an edit field by clicking outside of it
- Vulkan: External monitor occasionally freezes when using hybrid Intel + NVIDIA graphics on Linux
- Deleting a resources in FileSystem doesn't remove references to it
- Property folding state within the element within EditorInspectorArray are linked together (and not indepenent)
- Static variables missing from property list and indistinguishable in user documentation
- EditorInterface.edit_script(...) ignores column parameter
- Tilemap editor can't work within subviewports
- Screen texture alpha of transparent viewport is always 1.0 when sampled in shaders
- var_to_str rounds floats, losing massive precision in the process
- Docs
- C++ not yet supported