godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- GeometryInstance3D transparency does not work in mobile or compatibility renderers
- Loss of nesting scenes
- Vive Focus 3 Android: Default mobile renderer does not start correctly on HMD
- Add a dialog to set options when creating a physical skeleton.
- The exit buttons of the two components on Android are blocked
- Web Editor crashes (won't open and restarts) when trying to open any imported project before pressing `Clear Persistent Data`
- GitHub Actions: Link build artifacts in pull request descriptions
- Call Method in AnimationPlayer is spammed when setting current animation position in seek.
- push_error/warning should print GDScript line, not C++
- "await texture.changed" crashes project on macOS
- Docs
- C++ not yet supported