godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `Attempt to disconnect a nonexistent connection from '@ConfirmationDialog@16952:<ConfirmationDialog#1125499591109>'. Signal: 'confirmed', callable: 'Delegate::Invoke'` (and similar) errors when closing editor after building C# project
- Add get_descendants, get_descendant_count, get_ancestors and get_ancestor_count to Node
- Grid and Origin not showing on Mesa GLES (Chromebook Linux)
- Godot 4 breaks animated 3d models (Godot 3 to 4 conversion issue)
- Spinboxes in the inspector have various visual and usability issues.
- Vulkan Mobile: Crash on Samsung Galaxy Tab S2 (SM-T813)
- Use human-readable unique names for GraphEdit's internal nodes
- "InputMap action doesn't exist" error spam when using `Input.is_action_pressed()` in a `@tool` script
- Tilemap rendering incorrectly when positioned exactly on .5
- InputEventMouseMotion.relative "jitters" when a keyboard key is pressed simultaneously.
- Docs
- C++ not yet supported