godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Can't jump to definition when type dependency is too complex
- GPUParticles3D billboarding is affected by particle's global rotation when precision=double
- `OptionButton`, `MenuButton`, and `ColorPickerButton` spawn their 'popups' in XR viewport.
- Copy-paste for Path2D Curve values in editor not working
- Code Editor line spacing too large even at zero
- Add `CanvasItem.draw_nine_patch()` method
- Use Levenshtein Distance for InputMap action suggestions
- Pico4 VR Headset crashes on scene with MeshInstance3D
- CTRL-dragging nodes to create onready variables does not work if CTRL key is pressed before dragging
- Setting custom color for method "emit_particle" not working (GPUParticles3D)
- Docs
- C++ not yet supported