godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [dotnet] _Ready, _Process, etc don't fire on node created from external library classes.
- Game freezes and quits quietly when arranging GraphEdit nodes in specific circumstances
- Camera3D is_position_in_frustum() returning incorrect values for Frustum Projection with frustum_offset
- New CPUparticles2D emitters stop working after a while
- ci: add codeql check
- Add Levenshtein distance to ustring class and expose that to GDScript
- writeAsciiToMemory method encountered assert error when exported as html5
- Export: Modify template without rcedit
- UI and mouse bug
- AnimationPlayer playback skips the first frame when using Discrete interpolation mode
- Docs
- C++ not yet supported