godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Reimported 3D models not updating in Instanced Scene
- Add editor setting to enable/disable middle mouse button paste in X11
- Add a `sum()` method to Array
- 3.x: Importing from glTF ignores unicode escapes
- Can't sample two different textures with different repeat and filter settings in a custom shader function
- Add signals for InputEventAction to the Input singleton
- Memory leak in `Godot.Collections.Array<T>`
- Skeleton3D animate_physics_bone and simultaneous bone simulation does not work
- Pen/stylus input is not responsive enough for hand writing
- Blender asset import creates a new bone for every object parented to same bone
- Docs
- C++ not yet supported