godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- RemoteTransform2D doesn't work on its parent/ancestor
- Web remote debug launching a different project
- Pass default values to rcedit to distinguish exported projects from the engine
- Importing an FBX with embedded textures creates duplicate textures in the project directory.
- 3D Environment sky will have wrong brightness when setting background_energy_multiplier
- Godot cannot loop 3d animations smoothly + bonus bug (local to scene on NodeAnimationNode not working)
- Preprocess on GPU Particles not working correctly after await
- Scene collection tileset icons don't show correctly
- RigidBody (linear_)velocity.is_zero_approx() never returns true when can_sleep is enabled.
- LineEdit overflow when renaming node
- Docs
- C++ not yet supported