godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1056 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Improve consistency of ModifierKey+A editor shortcuts (Shift+A, Ctrl+A)
- Window resize crash in Multi-Threaded thread model
- Godot crashes when opening a scene from a path via EditorInterface from a button.
- Godot 4.0.2 TextEdit line break inconsistency between PC and Android
- Match slower in Godot 4.0.2 than in Godot 3.5.2 and slower than if/elif
- Take SubViewports into account when handling Node selections
- When moving with move_and_slide, a Capsule CharacterBody3D collided against StaticBody3D bodies with BoxShape3D shapes, gets stuck and jitters
- Improve the readability of Main::print_help(const char *) in main.cpp.
- "Unable to load .NET runtime, specifically hostfxr" due to Godot not seeing manually installed .NET SDK
- Sound issues when using Steelseries Sonar (positional audio with emulated SPDIF interface)
- Docs
- C++ not yet supported