godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- "Unable to load .NET runtime, specifically hostfxr" due to Godot not seeing manually installed .NET SDK
- Handles of custom gizmos rendered as only a single pixel
- Vulkan: Support drawing thin/Bresenham lines on NVIDIA
- Fix audio driver wasapi audio input handling
- Implement file-extension-aware Scanner and Replacer for the FindInFilesPanel
- Getting Resource UID Returns Invalid (-1) at Runtime on Exported Projects
- Documentation is missing example how to format arrays with string interpolation
- Cannot switch Audio input device (AudioServer.input_device)
- self.rotation_degrees doesn't work with 180/-180 -> 180 rotation is 179.999985
- Int variable without default value was incorrectly initialized with export_range annotation.
- Docs
- C++ not yet supported