godot-docs
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Godot Engine official documentation
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- Issues
- Update ambiguous phrasing for connecting signals to a Callable
- Vector2.reflect() and Vector2.bounce() are unclear
- The starter project for 3d tutorial is still using Godot 3.x
- [3.x] Unclear instructions on how compiled export templates are named and should be renamed for install in `templates` directory
- Add consistent cross-links between Project Settings and runtime equivalents
- Clarification on Node3D.rotate() axis and workaround for global coordinates
- MultiplayerSpawner spawn() incorrectly defines parameter
- Raycast2D.force_raycast_update() docs does not state limitation
- Add a banner allowing the user to redirect to a localized version
- Add notes on calculating normals for non-uniformly scaled meshes
- Docs
- reStructuredText not yet supported