wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Vulkan hangs after a certain render sequence, and either panics, hangs or loses device
- Ray Tracing Support
- Queue::write* Does Not Respect Offset
- multi_draw_indirect_* on Metal
- StagingBelt write textures
- Linux X11 Segfault on XCloseDisplay if PresentMode is Vsync
- Queue `write_buffer` issue with Vulkan backend on NVidia
- How to avoid Timeout errors
- Docs
- Rust not yet supported