monogame.extended
https://github.com/craftworkgames/monogame.extended
C#
Classes and extensions to make MonoGame more awesome
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Help out
- Issues
- Add compile time exclusion
- [Question] .sf files and animation in v4.
- Request: Don't dispose a GameScreen when Loading another so that a "background" screen can still be in the Update-Loop
- request: use DotTiled instead of current Tiled reader
- TileMapReader Could not find ContentTypeReader
- Particle Documentation is Outdated and Code Example No Longer Works in Version 4.0.3
- TiledMapTileReader does not resolve object type TiledMapObjectType.Tile
- First Frame Duration being applied before first frame is shown
- Triangulator causes excessive heap memory allocation
- AnimatedSprite displays first region of texture atlas before animation plays
- Docs
- C# not yet supported