monogame.extended
https://github.com/craftworkgames/monogame.extended
C#
Classes and extensions to make MonoGame more awesome
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- Issues
- Tile Map Tutorial places map (tile at (0,0) in the center of the screen
- I want to be able to select specific tiles to be rendered with transparency information (opacity)
- Tiled Issues Tracker
- Add support for triangle colliders
- tiled content pipeline bugfixes & new fields
- Throw exception in ViewportAdapter constructor if the GraphicsDevice is null
- Can't read sprite factory files(.sf or basically sprite factory sprite sheets)
- OrthographicCamera.ScreenToWorld and similar methods interact poorly with window not at (0,0)
- Incorrect value from Triangulator.DetermineWindingOrder
- GetCellsOverlappingRectangle should return the inclusive cell on Right and Bottom sides
- Docs
- C# not yet supported