cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- opengl backend 的 computeAttributeInfos 没有实现?
- v4版本的 TextureGL 中的 getBytes 是不是实现的有问题?
- addSearchPath duplicate not handled
- How to compile project proj.android created by new cocos2d-x v 4.0 in new Android Studio 4.1.1?
- RenderPipelineDescriptor is not used, so what is the purpose of it?
- ios下切换游戏场景或退出重进会crash
- 安卓的某些机型上容易出现某些文字无法显示出来,而且每次启动游戏无法显示的文字都不一样
- drawSolidPoly绘制一条粗斜线锯齿严重
- Layer尺寸比较大导致绘制内容出现变形
- fix crash when send an array from lua to objectc
- Docs
- C++ not yet supported