cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported93 Subscribers
View all SubscribersAdd a CodeTriage badge to cocos2d-x
Help out
- Issues
- android obb包 解压文件crash
- [LUA ERROR] bad light userdata pointer
- How can CClabel use system fonts to replace words that do not exist in TTF files?
- Render Texture is not rendering 3d sprites which are placed on z axis farther than -600
- UIWebViewImpl-ios onJsCallback jsScheme not a request url
- crash on touch on app launch
- Can not play .wav file on Win32
- Access to Android Java files, the different citation methods of 3.16 and 3.17.2
- [_MTLCommandBuffer addScheduledHandler:], line 385: error 'Scheduler handler provided after commit call'
- image status is TGA_ERROR_COMPRESSED_FILE when loading TGA image?
- Docs
- C++ not yet supported