bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- memcpy in ImFileList.push_back messes up the entries
- Warnings for improper texture flags
- async update for texture in OpenGL
- Devices interpreted as joysticks by X11 will make the camera in examples spin/freak out.
- The gpudrivenrendering example crashes on macOS/Metal
- Fontsdf example has artifacts with macOS/Metal backend.
- NanoVG example hangs app and macOS shell
- Add maxMsaaLevel to Caps
- Suggestion: simplify c99 callback interface
- How to correctly pass characters to ImGui?
- Docs
- C++ not yet supported