bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported3 Subscribers
Add a CodeTriage badge to bgfx
Help out
- Issues
- Stencil write mask setting API is missing.
- Can I output platform shader code for debug?
- Expose gl_PointSize/PSIZE semantic within shader compiler
- AttribType::Uint16
- Mac build fails, _glcpp_parser_parse & _yylex undefined
- The example 19-oit doesn't work on iOS
- add sampler bit to uniform type for opengl
- Metal sampler index doesn't match Bgfx sampler index
- shaderc compute: atomic operations do not compile in d3d11
- overrideInternal for texture attached to framebuffer
- Docs
- C++ not yet supported