tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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Help out
- Issues
- Make grid color configurable per map
- Add Hexagonal Isometric projection
- GameMaker export does not consider layer offset
- After removing a tile from an Image Collection tileset, it can still be placed
- Add per vertex custom properties
- Issues with map reloading on file change
- Allow the object type dropdown in object dock
- Lack of Texture Splatting support
- Add options to disable certain features
- Avoid renumbering tiles when image width changes
- Docs
- C++ not yet supported