tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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Help out
- Issues
- Enabling the use of QML for Tiled extensions
- add qaseprite install step to packages.yml
- Add a flag so custom classes and custom enums are only usable as class members
- AutoMapping: Ignore rules with empty input or output regions
- "Contiguous" option for Bucket Fill and Magic Wand tools
- Custom Property Extension: String Validation
- Windows: Keep using the GDI font engine for now
- request: right mouse button to scroll map
- question: compiling using visual studio
- Exporting Map as Godot 4 Scene segfaults
- Docs
- C++ not yet supported