bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- WindowResized events don't trigger
- Introduce `QuerySingle<Q, F>` family of system parameters
- Systems should be skipped if their resources cannot be fetched
- Dynamic queries with optional components
- Add example demonstrating how to achieve cross-platform deterministic math
- GLTF error message could be more informative
- Extrudable not implemented for Polygons
- change return type of `World::resource_ref` to `Ref`
- Fix transparent_window example on wayland
- Update ``glam`` to 0.29, ``encase`` to 0.10.
- Docs
- Rust not yet supported