bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Bevy hot asset reloader decides to scan every file in project directory
- calloop warning
- Add World::trigger_ref and World::trigger_targets_ref
- Initial implementation of the Bevy Remote Protocol (Adopted)
- World::trigger variant that takes a &mut impl Event
- Split up `TextSection` into separate components
- Add Order Independent Transparency
- Ruby text support
- Relative Cursor Position demo : crash
- Observer ordering/scheduling
- Docs
- Rust not yet supported