bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add `Self: Sized` bounds to `Bundle` trait methods
- [Experimental] Runtime materials 👩🔬
- Improve ergonomics for single-section `Text`s
- multiple queries / SystemParam from `DeferredWorld`
- Make `HierarchyQueryExt` work with `QueryState`
- Allow Events to opt out of being targeted or untargeted for Observers
- Better `Dynamic*` mutable iteration
- Improved text batching
- Update/change fields of a reflected/dynamic type
- `AnimationPlayer` doesn't explain how it is created
- Docs
- Rust not yet supported