bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Ability to use non-default audio device
- Material BindGroup Storage returns arraylength of 1 when the vec is empty
- Translucent window outline (window shadow) appears when moving windows with a transparent background with a transparent window
- Hit testing for gizmos
- Consider validating that docs can build as on docs.rs in CI
- build-templated-pages crashes when run from a subcrate
- Refactor and Turn Ui tree debug into a tool
- Reflection: type aliases
- Mesh with Material2D sometimes needs a few frames before being drawn
- Investigate workspace-level dependencies
- Docs
- Rust not yet supported