bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Abstraction of bevy_dev_tools
- Fix window spawning triggering ButtonInput<KeyCode>::just_pressed/just_released
- InvalidGenerationError
- Purdue Refactoring - PBR Related PRs
- Black Artifacts with Light Transmission Material
- ReflectDeserializer does not error when deserializing incomplete enum value
- Clarify purpose of bevy_dev_tools in crate-level docs
- Consider making `PlaybackSettings::ONCE` not the default or removing it
- Move the already existent tools into `bevy_dev_tools` and creation of new ones
- Move aabb gizmos to `bevy_dev_tools`
- Docs
- Rust not yet supported