bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Conditionally compile rendering features
- Document loading texture normals in linear RGB
- Consider switching to aborting on panic in hot ECS functions
- [0.13] An orthographic 2d Camera on top of a 3d Perspective Camera - Potential bug with Camera2d ClearColorConfig
- FPS Capped at Refresh Rate even after changing present mode on mac
- Add features to switch `NativeActivity` and `GameActivity` usage
- `InheritedVisibility` not updated when `Parent` changes
- bevy_reflect: Skip serializing `Instant`
- Consolidate together Bevy's TaskPools
- Text Overflow Bug
- Docs
- Rust not yet supported