bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Lifetimes and `#[derive(WorldQuery)]`
- Automatic Skybox -> EnvironmentMapLight generation
- UI clipping only works for untransformed axis-aligned rectangles.
- `AsEntity` Trait
- Steam Deck dpi scale reported incorrectly
- UI content transform
- Viewport camera clears the whole window
- Implementing PixelArt scaling mode in ImageSampler
- Enumerable iter_many that counts skipped entries
- Add dynamic global illumination like in kajiya
- Docs
- Rust not yet supported