bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Example that shows custom shader for translucent PBR material
- bevy_reflect: Default attribute paths
- Blend modes for 2D sprite bundles
- WebGPU in firefox nightly fails to load when shadows enabled
- WASM example from the website crashes on Windows machine
- Compartmentalize UI node bundle's internally managed components
- `try_clone` method for UI text and image bundles
- Detect `EventReader`s consuming double buffered `Event`s.
- Add stress tests for prepass and directional light shadow mapping
- Text sections with the same font should be batched together
- Docs
- Rust not yet supported