bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- bevy::text::PositionedGlyph is undocumented, making it difficult to use.
- Async EventWriter
- Make MAX_DIRECTIONAL_LIGHTS a runtime value
- Text2d API example
- Improve advice for finding Linux GPUs
- Bevy rendering panics are arcane
- Bevy panics with certain skinned meshes
- Incorrect display of UiImage's texture when it has both transparent & solid parts
- Treat unready Wayland windows as focused
- Vertical Text
- Docs
- Rust not yet supported