bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Make subapps run in parallel with main app
- Add event for clicks
- Rework winit runner
- Bevy website example crashes with Dimension X value 4480 exceeds the limit of 4096
- Intel MacOS memory leak due to wgpu bug
- prepare_window hangs for long frame hitches when experiencing background CPU load
- Dynamic attribute support for morph targets
- Fix several bugs related to window size
- On wasm, window.cursor.grab_mode is not updated when cursor is unlocked.
- examples: Add `scene_builder` example
- Docs
- Rust not yet supported