bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Not a precise copy of the texture Image
- `init_gizmo_group` silently ignores missing `RenderApp` if in wrong order
- Weird Rendering Order
- OwningPtr should impl From<Box<T>>
- `ci setup` command
- Refactor CI tool and drop xshell dependency.
- Mesh2d improvements tracking issues
- bevy_reflect: Reflection diffing
- Removing image crate from wasm builds
- 12660 progress and small optimization
- Docs
- Rust not yet supported