bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Spherical Vec3 Representation in bevy::math
- Bus error setting cursor.visible
- Expose stable gamepad UUID
- MapEntities for components containing HashMap behaving strangely
- The `dynamic_linking` feature doesn't produce a Windows exe which can easily run outside Cargo
- Deferred example shows differences between rendering methods
- Ability to get dimensions of image file
- A way to automatically scale the camera so that the currently visible object(s) fill the viewport
- Add a first-party schedule visualizer
- Panic in "accesskit_consumer" when running "state" example.
- Docs
- Rust not yet supported