bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Lifetime bounds differ between `WorldQuery` and `SystemParam`, making `rustc` grumpy
- Add support for blend modes to 2D widget bundles
- Implement Reflect for more mesh data types
- System sets do not share their configuration across schedules
- Fix `lines.rs` example for WebGL
- Automatically prevent white frame when App is first initialized
- `ui_layout_system` refactor
- UI rounding tests or debug example
- Add CI checks to ensure quasi-duplicate APIs stay synchronized
- Unused Component/Resource Warning
- Docs
- Rust not yet supported