bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- UI Extraction filtering
- Fix prelude module docs inconsistency
- Replace the f32 font_size value of TextStyle with a FontSize enum
- The right combination of SubApp, refresh rate, and AppExit event causes a panic half the time
- Replace the f32 `font_size` value of `TextStyle` with an enum value
- `Val::frac` for fractional value units
- Change default clear color to black
- Expose both linear and logarithmic volume settings
- Quitting on MacOS fails to trigger an AppExit event
- Guidelines for the crate level documentation : fixing the inconsistencies
- Docs
- Rust not yet supported