gdevelop
https://github.com/4ian/gdevelop
C++
:video_game: GDevelop is an open-source, cross-platform game engine designed to be used by everyone.
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- Issues
- Yarn hangs on some languages
- High CPU Usage (Gdevelop Windows app)
- Functions to access tile maps content
- SceneWindowWidth() reporting wrong window size At the beginning of scene but works correctly later on
- Add "text color" condition/expression for text objects
- [SpriteRuntimeObject] Optimize custom hitboxes vertices transformations.
- Bounding box drawn wrong in scene editor when rotating an object with non-default center
- The shift key is held down in the event sheet.
- Broken empty Piskel
- Just referring to an object in an expression changes the result after the object is created.
- Docs
- C++ not yet supported