vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Reintroduce proper auto-eject behavior
- "Hostile missile lock" alarm doesn't shut off when dying and respawning
- python warnings in module news (master)
- Game components are inefficiently and inconsistently created and stored
- Realistic Physics Crash
- Serialization Format Update
- Crash When Trying to Pause (Tumbleweed)
- Game is mostly using floats to store data, which is inefficient and imprecise.
- Tutorial Bug
- Distinguish between "data dir doesn't exist" and "data dir is empty" error conditions
- Docs
- C++ not yet supported