vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to vega-strike-engine-source
Help out
- Issues
- Alignment of code with recent C++ standards
- Replacing usage of "New_Game" hardcoded string with existing function call where possible
- RAII Proposal
- Segfault in collide_map.cpp, line 57, sometimes when quitting after player death
- Python Migration
- Error Handling
- Easy GUI to remap keys
- Run-Time Error - Finding Assets
- weapon_list.xml is inconsistent
- Fix the versioning to reflect in the Packages
- Docs
- C++ not yet supported