vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Include the `0` after the decimal point in floating point constants
- PWCU: Should not be possible to dock at Nav 8
- Make `--target` / `-d` options consistent between vegastrike-engine and vegasettings
- Balls use the first animation in the vector and not the right one
- Reintroduce proper auto-eject behavior
- "Hostile missile lock" alarm doesn't shut off when dying and respawning
- python warnings in module news (master)
- Game components are inefficiently and inconsistently created and stored
- Realistic Physics Crash
- Serialization Format Update
- Docs
- C++ not yet supported