vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Planets have shields (bottom right VDU)
- Ships collide due to poor AI
- Suns appear/disappear while on screen
- Missile hits a ship but does not explode
- Both guns and missiles seem to miss ships when they should hit (Collider)
- SPEC Interdiction widget needed
- Ongoing: Update copyleft notice in each file as needed (when other changes are made)
- Relicense Vega Strike Game Engine under GPLv3+?
- VDU incorrectly displays damage to armor instead of hull
- What do we need to declare 1.0?
- Docs
- C++ not yet supported