vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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Help out
- Issues
- Add virtual destructor to each class intended to be inheritable
- Broken vegasettings utility
- movable.cpp has a lot of Mac specific code
- Version Text
- Location for good ideas that might be implemented?
- eval.h is deprecated
- Enable native format for command line options
- Armor and shield indicators not rendering on VDUs
- Drawn objects flickering
- #767 menu text in bases corrupted
- Docs
- C++ not yet supported