vega-strike-engine-source
https://github.com/vegastrike/vega-strike-engine-source
C++
Don't fork this project (yet) but work from the original sourceforge subversion repository instead until transitioned.
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- Issues
- Possible bug - can you own two ships of the same model?
- warning C4996: 'PyEval_CallMethod': deprecated in 3.9
- vegastrike.config on Windows: settings are ignored
- Ship uses fuel just as fast with engines/FCMP off
- Game engine unit parser supports unknown attributes
- Crash Report :Too much trade center data causes crash at Launch
- Debian ccmake makefile generates odd output
- incorperate doxygen options into }VSE|/engine/CMakeLists.txt
- Change debug build flags from "" (null to "-O0 -g" (upper o+ zero)
- Feature request: Enable an option for Constant rate of turning.
- Docs
- C++ not yet supported