webrender
https://github.com/servo/webrender
Rust
A GPU-based renderer for the web
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- Issues
- snap drop-shadow blurs earlier
- Optimize floating point precision in shaders
- Combine RGBA8 linear/nearest sampling texture cache
- Command line processing of captured scenes
- [meta] GPU cache robustess
- Provide reciprocal device pixel ratio to shaders.
- gpu timers + fullscreen video cause 400ms composites every 10 seconds on mac
- Enable transform reftests on windows
- Regression in Servo /css/css-transforms/transform-table-006.html
- Updating the display list for a background tab causes the scene to be re-built
- Docs
- Rust not yet supported